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In the context of group dynamics in
a learning environment be it in the classroom, science or computer
laboratories or even field trips, it is not uncommon for educators
to assume that learners would have acquired the ability to think
actively and reflectively as well as to cooperate effectively from
their experiences on social interactions and discourse in a group.
As such, this paper provides insights on CREATE, an inquiry-based
reflective model that can serve as a pedagogical framework for effective
cooperative group work and active, reflective thinking.
The model being process-based is derived
from studies on cooperative learning, for example, group investigation
; and on metacognition involving reflective awareness, metacognitive
knowledge and self-regulatory learning. Group investigation, a group
and learner-centered cooperative learning method provides a social
context for learning. It involves the integration of four essential
features : investigation, interaction, interpretation and intrinsic
motivation. While metacognition plays an essential role during the
learning process where learners need to be aware of their own thinking
and sensitive to feedback. Indeed, ample opportunities should be
given to learners to know about their own memory (declarative knowledge),
their repertoire of heuristics and strategies (procedural knowledge)
as well as when and why to use such knowledge (conditional knowledge).
With reference to instructional systems design models and the three
instructional design paradigms which are behaviorism, cognitive
science, and constructivism, the CREATE model is found to be compatible
with the constructivist paradigm for instructional design.
Basically, the modeling and application
of CREATE model involves six stages : (a) Creating a cooperative
climate, (b) Realizing plans, (c) Exploring investigations, (d)
Assessing and evaluating, (e) Thinking through the processes, (f)
Enhancing using other strategies. During the learning process whereby
it is inquiry-based as well as reflective in nature, instruments
such as the learning process checklist, the strategy evaluation
matrix, and regulatory checklist are used. An application of the
pedagogical principles of CREATE model for an on-line module on
computer applications in teacher education will be illustrated.
Results have indicated positive outcomes. On the whole, there is
sharing of ideas, opinions and materials, helping of one another,
planning, interpreting, and interacting purposefully in the instructional
tasks. Indeed, thinking in the aspects of being critical, creative
and self-regulated is prevalent throughout. As such implications
for instructional design will also be discussed.
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